﻿using DX_DailyUtil_1._0._1.ks.objt.share;
using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace DX_DailyUtil_1._0._1.ks.objt.hitch
{
    public class Hitch_Cause : Objt_Base
    {
        private String name;

        public String Name
        {
            get { return name; }
            set { name = value; }
        }

        public Hitch_Cause(String aName)
        {
            this.name = aName;
        }

        public Hitch_Cause(long aId, String aName) : base(aId)
        {
            this.name = aName;
        }
    }
}
